But too much felt too beautiful, and pacing suffered for it, as fight scenes lagged on as each time the tension picked up, and we were thrown back into a slower pace. It may have even been due to the overwhelming need to make it ‘cinematic’ (as if CLAMP could make anything look bad), given how grand the scale of the last ep of Code Geass was. Since news of the new Code Geass mobile game and Z of the Recapture came out, I spent last night re-watching the Lelouch of the Re surrection.įeaturing a beautiful opening scene that showed the pair’s initial travels (those who watched the original series/X 1999/Tsubasa will recognize ‘sweeping landscape’ shots and peeks into mundane life of unnamed characters that CLAMP likes to adopt), it’s particularly heart wrenching, as – if Lelouch were not just an empty shell at that point – the opening was the idyllic, picturesque happy ending that many fans had wished for.Īwfully slow and rushed all at once (how did Nunnally and Suzaku get captured so easily?), as it lacked the depth of the original series (despite being a direct sequel, not a stand-alone), whilst extending the same kind of the visually stunning imagery from the last Code Geass episode towards the production.
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